AI Insights · Timothy · April 2024
Top 5 Idler Games Performance in Belarus for Q1 2024
Analyzing the performance of the top 5 Idler Games in Belarus on a unified platform for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Idler Games in Belarus showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the trends for each game:
Idle Mafia from DianDian Interactive Holding saw a steady increase in weekly revenue, peaking at approximately $145 in the last week of March. Weekly downloads showed fluctuations, with a notable spike to 675 in the week of January 22 but eventually settling around 280 by the end of the quarter. Active users trended downward, dropping from 2.5K at the start of January to 1.5K by the end of March.
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd experienced a peak in weekly revenue of $124 in the last week of March. Downloads fluctuated throughout the quarter, reaching a high of 1.5K in early January but dipping to around 416 by the end of March. Active users saw a decline from 3.5K in early January to around 1.7K at the end of the quarter.
Idle Lumber Empire - Wood Game, also by AppQuantum Publishing Ltd, had a peak weekly revenue of $133 at the start of January, with revenue stabilizing around $69 by the end of March. Downloads peaked at 1.8K in early January but dropped to 189 by the end of March. Active users followed a similar trend, starting at 3.2K in early January and decreasing to 671 by the end of the quarter.
Plague Inc. from Ndemic Creations had consistent weekly revenue, peaking at $65 in mid-February. Downloads increased over the quarter, starting from 502 in early January and reaching 900 by mid-February, before slightly declining to 590 by the end of March. Active users showed a steady increase, peaking at 1.7K in late February and ending the quarter at around 1.4K.
Cats & Soup from hidea saw a significant increase in weekly active users, rising from 8K in early January to a peak of 12.4K in mid-March. Revenue trended upward, reaching $71 in early March. Downloads fluctuated, with a peak of 1.3K in mid-January and a decrease to 598 by the end of March.
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